: Hell, I will be happy if my version 3.3 would perform 1/3 what the
: advertising promised. I have rerouted joystick ports, tweaked the
Well, I haven't really worked with XFormer all that much. I've got an Atari
800 setup in my ba*t that has my old 386sx slaved to it (Intel outside,
indeed!) via SIO2PC for the hard drive, and that's where I do all my Atari
stuff (OK, mostly games). As a matter of fact, I've got about 6 Atari 8-bits
of various shapes and sizes laying about the house, with a lot of accessories,
but I use the 800 with the 386sx slave exclusively.
I admire emulators more for the fact that, as a developer, I think that
they're incredibly cool hacks, rather than for their usefulness. The emulators
that have impressed me the most have been the C64s Commodore 64 emulator,
which seems to run just about everything, and Jeff Vavasour's TRS-80 Model I
emulator, which DOES run everything. The aforementioned AppleWin emulator
seems to be pretty robust, as well.
I think the Atari emulator is probably MUCH more complex to pull off than
either of those two, though. As I said, I haven't used the emulator too much,
since I like to use the actual Atari, but I brought my SIO2PC disk images
upstairs and used them with the demo version XFormer 3.3 running on my Pentium
60. Generally, I've had about a 50-60% success rate running stuff (mostly
games, which are the hardest tests, I think) with it. Some things run but have
problems (Pharoah's Curse has some sort of corruption with some of the PM
graphics; Satan's Hollow freezes after the first wave; Fort Apocalypse loads
but the collision detect is hosed). In some cases the game runs great, but the
bottom couple of lines of the screen are cut off. Some of these may have to do
with it being a demo version, some of it might have to do with my particular
hardware setup; I don't know. I will probably buy the Win95 version, since
some of those hardware compatibility issues will cease to be issues.
I'll also point out that I think Derek's performed a valuable serice to the
8-bit community and, while he's not exactly going to win any J.D. Power &
Associates awards for customer relations, he certainly made some good points
in his post. And I think he should *certainly* get some positive recognition
for being able to pull off any kind of emulator at *all* for a complex little
beast like the Atari 8-bit....